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1. ishtar, what is wrong in that picture? - in Ships and Modules [original thread]
what is wrong you ask? well almost everything...
- by Jessica Molla - at 2008.08.08 14:36:00
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2. Clone Cost and veteran players - in Test Server Feedback [original thread]
Edited by: Jessica Molla on 11/07/2008 19:18:00 lol...i spend hundreds of millions on my implants, the isk spent on my clone is nothing compared to that...
- by Jessica Molla - at 2008.07.11 19:18:00
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3. Leadership questions - in Skill Discussions [original thread]
The character always gets his own bonuses plus those of people above him in the fleet hierarchy
- by Jessica Molla - at 2008.06.30 19:05:00
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4. Damnation - in Ships and Modules [original thread]
Oh guys...soo many bad setups firstly..look at the role of the damnation...gang boosting, nothing else why to fit hams on it? if in a gang your dps will be unimportant compared to the dps of your gangmates, boost your tank instead what i use is...
- by Jessica Molla - at 2008.06.26 12:15:00
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5. The Raven and the Raven Navy - in Ships and Modules [original thread]
well considering that you are 'a day or two' new to eve these ships shouldnt interest you for quite a long time yet... to explain you the differences would mean going into details about basically all the stats that make ships in EVE and that is w...
- by Jessica Molla - at 2008.06.13 23:10:00
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6. If only MWD and Cap Boosters..... - in Ships and Modules [original thread]
I am soo glad that most of these ideas are not to be taken into consideration(maybe none) this is plain stupid and would screw up both gallente and amarr races...thin before you release your ideas and look what the change would do to other races ...
- by Jessica Molla - at 2008.06.11 10:49:00
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7. ** ~ ** WTF? BATTLESTARS IS RECRUITING?? ** ~ ** - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Jessica Molla on 03/06/2008 20:29:17 lol...try to join goons and get your carrier blown up by them...aint that right my dear goonnies?:D
- by Jessica Molla - at 2008.06.03 20:29:00
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8. Field Commands - in Ships and Modules [original thread]
Oh please stop saying Tarte, it sounds awful, dont be damn lazy and type tho whole name...i dont say Pnir either, ok?? and to the OP, if you cant find use of them, dont fly them...its as simple as that...i like my astarte and i like my absolution...
- by Jessica Molla - at 2008.06.02 08:22:00
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9. What would be the most annoying opponent you could imagine fighting? - in Ships and Modules [original thread]
well flying gallente hacs and commands i have to say curse, there is no more annoying opponent:)
- by Jessica Molla - at 2008.04.11 21:15:00
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10. Stasis Webifier II Buff/Balance - in EVE General Discussion [original thread]
webs are fine, dont you people get it? any change to them, whether its range or power, will inevitably lead to somehow nerfing(destroying) combat capability of blaster boats, that are vitally dependant on webs and mwd.. you wanna do something ab...
- by Jessica Molla - at 2008.03.26 13:01:00
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11. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Goumindong Originally by: Jessica Molla Originally by: Goumindong 3. Rails fit just fine on the Eos, you dont need a range bonus to be valuable unless its in a large fleet. Guess what, in a large fleet, th...
- by Jessica Molla - at 2008.03.07 09:51:00
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12. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Goumindong 3. Rails fit just fine on the Eos, you dont need a range bonus to be valuable unless its in a large fleet. Guess what, in a large fleet, the Eos has some of the best gang bonuses and all other gang boosting shi...
- by Jessica Molla - at 2008.03.07 06:18:00
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13. Missiles vs Turrets - in Ships and Modules [original thread]
Originally by: Gareth McGillicuddy Where to start... Missiles hit for full damage from 0m to max range; needless to say, turrets do not. Missiles never miss any target they can hit regardless of skills; turrets can and do miss with quite ...
- by Jessica Molla - at 2008.03.06 18:56:00
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14. [Trinity] Moros - in Ships and Modules [original thread]
Originally by: Jade Chicken Capital Armor Repairer I Capital Armor Repairer I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Capacitor Power Relay II Capacitor Power Relay II Cap Recharger II Ca...
- by Jessica Molla - at 2008.02.29 17:35:00
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15. Amarr Recons [Trinity] - in Ships and Modules [original thread]
Originally by: Madla Mafia I used to use the Pilgrim and Curse quite a bit. Now they are only hangar decoration. then you are not a very good pilot...yes they are worse than what they used to be, but still are pretty damn good... tho...
- by Jessica Molla - at 2008.02.28 21:04:00
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16. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Ebodhisatva Originally by: Jessica Molla Well i fly an Eos and i think i have it fitted properly(with/without gang mods) and I see no way you can fit it to tank 1000+ dps withou getting deadspace/officer gear or ha...
- by Jessica Molla - at 2008.02.26 14:43:00
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17. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Ebodhisatva Edited by: Ebodhisatva on 25/02/2008 23:18:05 Originally by: Jessica Molla Yes you can say that Eos has much more damage than other Excuse me? Originally by: Jessica Molla FCS but it a...
- by Jessica Molla - at 2008.02.26 00:06:00
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18. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Alex Shurk hahahahahahahah hahahaha ahaha ahah hah. No. very constructive...
- by Jessica Molla - at 2008.02.24 21:59:00
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19. Change warfare links on Eos - in Test Server Feedback [original thread]
Originally by: Zanquis Originally by: Frances Ducoir Edited by: Frances Ducoir on 24/02/2008 20:05:54 yes please. gallente = offensive & damage race... so why do we have a freaking ewar bonus on our command ship? shouldnt cald...
- by Jessica Molla - at 2008.02.24 21:56:00
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20. Change warfare links on Eos - in Test Server Feedback [original thread]
Edited by: Jessica Molla on 24/02/2008 18:55:59 Edited by: Jessica Molla on 24/02/2008 18:54:30 This change would make Eos useful in its primary role- fleet warfare. The other fleet command ships do have useful bonuses for their fleets- ar...
- by Jessica Molla - at 2008.02.24 18:53:00
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